动力

参考

面板

Physics ‣ Rigid Body ‣ Dynamics

Used to control the physics of the rigid body simulation. This panel is available only for Active type of rigid bodies.

阻尼转换

Amount of linear velocity that is lost over time.

旋转

Amount of angular velocity that is lost over time.

失活性

Enable deactivation of resting rigid bodies. Allows the object to be deactivated during the simulation (improves the performance and stability, but can cause glitches).

开始去活化

The rigid body starts deactivated. It will be activated when in proximity of moving active rigid body objects. The proximity check uses the object's bounding box to determine if a moving object is close enough to activate it.

线速度

Specifies the linear deactivation velocity below which the rigid body is deactivated and the simulation stops simulating the object.

角速度

Specifies the angular deactivation velocity below which the rigid body is deactivated and the simulation stops simulating the object.